This plugin integrates Prism into Adobe Substance 3D Painter.
This integration enables users to import geometry files into Substance Painter, save and version their scenefiles and export textures to the Prism project folder.
This plugin can be installed using the Prism Hub like any other plugin.
When the plugin is loaded, the Prism integration needs to be added to the Substance Painter user settings folder.
%USERPROFILE%\Documents\Adobe\Adobe Substance 3D Painter.
To import geometry from your Prism project into Substance Painter you can use the “Import Geometry” option from the Prism menu or rightclick a product version in the Project Browser and select “Import”.
You can save new scenefile versions using the options in the Prism menu or by opening the Project Browser and selecting “Create new version from current” in the context menu in the “Scenefiles” tab.
To export texture maps select the “Export Textures” option in the Prism menu.