This plugin integrates Prism into Autodesk Maya.
Supported Maya versions: 2022+ (Python 3)
Guides#
Basic#
The following guides section covers the basics of the Prism-Maya integration. This includes how to open and save scene files, how to create a playblast, how to export assets, how to import assets and how to create a render.
Extra#
The following guides section covers additional features of the Prism-Maya integration. This includes how to access Prism tools within the Maya tool shelf.
USD#
The following guide section covers the Maya-USD workflow in Prism. This includes modeling, surfacing, rigging, layout, animation and lighting.
Setup#
The plugin can be installed from the Prism Hub. After the plugin is installed, the Prism integration needs to be added to the Maya preferences folder. This can be done in the Prism User Settings -> “DCCs apps”.
This is the path, which should be selected for the integration (other Maya versions are possible):
%USERPROFILE%\Documents\maya\2026
Accessing Prism in Maya#
Prism is available inside Maya from the “Prism” menu in the main menu bar or from the Prism shelf.

save and version up your scene
save, version up your scene and add a description/thumbnail
open the Project Browser
open the State Manager to import, export, playblast and render files
open the Prism Settings
Saving Scenefiles#
You can save new scenefile versions using the options in the Prism menu or by opening the Project Browser and selecting “Create new version from current” in the context menu in the “Scenefiles” tab.

Importing Objects#

Exporting Objects#

Creating Playblasts#

Rendering#

If you have the Deadline plugin installed you will see an option to submit the render as a job to the Deadline render farm.
Adding Prism integration using environment variables#
It is possible to use environment variables to add the Prism integration to Maya instead of adding the Prism integration into the Maya User Preferences.
The following environment variables need to be defined:
PRISM_ROOT = C:\Program Files\Prism2
PYTHONPATH = C:\ProgramData\Prism2\plugins\Maya\Integration\scripts
MAYA_SHELF_PATH = C:\ProgramData\Prism2\plugins\Maya\Integration\shelves
XBMLANGPATH = C:\ProgramData\Prism2\plugins\Maya\Integration\icons
These environment variables can be set in the system settings or in the Maya.env file.
To load the Prism Maya plugin from a central location in your studio you can set the MAYA_ENV_DIR environment variable and point it to a folder on your network storage. In that folder create a Maya.env
file with the following content:
PRISM_ROOT = C:\Program Files\Prism2
PYTHONPATH = C:\ProgramData\Prism2\plugins\Maya\Integration\scripts
MAYA_SHELF_PATH = C:\ProgramData\Prism2\plugins\Maya\Integration\shelves
XBMLANGPATH = C:\ProgramData\Prism2\plugins\Maya\Integration\icons
Troubleshooting#
I don’t see the Prism shelf in Maya#
I see the Prism shelf, but get a warning when I try to open the Project Browser#
%USERPROFILE%\Documents\maya\2024\scripts\userSetup.py