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Post History: Magnus
yes, he said it was working fine now that he made a new local folder -without duplicates ๐
Local …In: problems finding published assets after moving project location
5 years ago
Good catch Richard, turns out he had copied his shared folder to use as his local, hence the duplica …In: problems finding published assets after moving project location
5 years ago
Good point, forgot to check for that. Let me check when I get a hold of him again ๐In: problems finding published assets after moving project location
5 years ago
I'm not sure I understand for asset management in Maya why it is important to add that extra da …In: MAYA: Simple Reference Option
5 years ago
Sounds like a good solution ๐
I think also sometimes simple is better. The more nodes and data, …In: MAYA: Simple Reference Option
5 years ago
Thanks for the info, makes sense. I've been doing a lot of testing, and it helps a lot to delet …In: MAYA: Simple Reference Option
5 years ago
Regarding deleting the ngSkinTools node etc I'm pretty sure you can use the "hooks" s …In: Export of Set and Exlude specific Node
5 years ago
Thatโs interesting, I didnโt know that. So I guess that explains the scenario I showed in the video …In: MAYA: Simple Reference Option
5 years ago
Right! That makes sense, thanks @scimunk- well spotted ๐
I think the first post is still valid t …In: MAYA: Simple Reference Option
5 years ago
Hi again,
I might have misunderstood the functionality of the importer on a very basic level, but …In: MAYA: Simple Reference Option
5 years ago
Hi Richard,
I was hoping that it would be possible to have the option to make prism use Maya' …In: MAYA: Simple Reference Option
5 years ago
Hi Richard, I think there might be some bugs with the desktop.ini files. One of my animators get dou …In: problems finding published assets after moving project location
5 years ago
THANK YOU!!! That's great, had a slight nervous breakdown there for a moment yesterday ๐In: problems finding published assets after moving project location
5 years ago
5 years ago
UPDATE: It turns out that it is actually not working after all to disable the creation of the deskto …In: problems finding published assets after moving project location
5 years ago
It seems like the problem is the hidden "desktop.ini"-files that windows add to shared goo …In: problems finding published assets after moving project location
5 years ago
Oh right, can see that being a bit of a pain. Maybe for a start just add to maya and houdini with re …In: render filetype
5 years ago
Hi,
We just moved our project from dropbox to google drive and for some reason some of the publis …In: problems finding published assets after moving project location
5 years ago
Thank you much for the help Richard, really appreciate it!In: Misc Suggestions after been using Prism for a while
5 years ago
Thank you so much, I will give it a try.
Any chance that it will be a dropdown in the render expo …In: render filetype
5 years ago
What is the easiest way to set the filetype when making a render publish in the state manager? Using …In: render filetype
5 years ago
Great, thanks a lot! ?ย (stupid question: will I have to do this for each new install?)In: Offline asset and asset organization
5 years ago
Hey Richard,
Hope you don't mind me just adding small suggestions to this post.
Would it …In: Misc Suggestions after been using Prism for a while
5 years ago
4. You can make the reference a child of another node, but not the other way around. When you use th …In: Misc Suggestions after been using Prism for a while
6 years ago
yeah, some more template folders suggested by prism would be awesome! I have never seen the texture …In: Offline asset and asset organization
6 years ago
4. Yes you are correct, it's just a reference to the nodes. A heavy rig turns it into a huge li …In: Misc Suggestions after been using Prism for a while
6 years ago
I didn't know Prism creates a texture folder automatically. Where do I find it?
Regarding the …In: Offline asset and asset organization
6 years ago
Thanks for the reply Richard!
That would be absolutely awesome! Die Turtle, DIE! ๐
The thing …In: Misc Suggestions after been using Prism for a while
6 years ago
Hi Richard,
Not sure if this is considered a bug, but I though I would just let you know anyways. …In: Double reference warnings on export
6 years ago
Hi Richard, hope you don't mind me adding several suggestions in one post, I just though they w …In: Misc Suggestions after been using Prism for a while
6 years ago
It would be great if Prism had the option to organize assets for you automatically. I know you are w …In: Offline asset and asset organization
6 years ago
I have no idea, I just watched the video, and thought I would share it with you before I forgot abou …In: pixar USD
6 years ago
Hey Richard,
Have you seen this?ย https://www.youtube.com/watch?v=0clty0230c0&feature=share
…In: pixar USD
6 years ago
After a few hours of installing/uninstalling every possible version of python I finally got it to wo …In: Fusion - activating scripts
6 years ago
Thanks for the rapid reply. I just intalled 2.7, and now I can see the prism scipts in the drop down …In: Fusion - activating scripts
6 years ago
I'm having trouble getting the prism scripts to show up in Fusion 9. I've installed the la …In: Fusion - activating scripts
6 years ago
That's a good point, that the scenes get slower on the server. We'll give it a spin and se …In: folder filtering for remote artists
6 years ago
Oh cool, I didn't know that. Is there a setting somewhere to add it, or should I just create a …In: HDA and asset path handling
6 years ago
Just thought it would be great if we could have the option to make a HDA folder per project and have …In: HDA and asset path handling
6 years ago