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Separate render folder
Miguelv93@miguelv93
6 Posts
#1 · 26. October 2018, 22:45
Quote from Miguelv93 on 26. October 2018, 22:45Hi Richard, we are loving Prism and would love to see it improve, a couple of features we think would benefit greatly the plataform are:
- The ability to assign a direction outside the main folder which mirrors the mainn folder structure but is solely devoted to renders, this way it would be much much easier to package and backup folders.
- the ability to define a template for when creating a shot or an asset, right now is easy enough to add a couple of forlders directly on your code, but having an external file defining the folders thah compose an asset culd be very benefitial.
- Lastly, this is not a request but rather a question, are there plans to get a Blender-Linux plugin?
Thanks a los for all your effort, we really appreciate it.
Hi Richard, we are loving Prism and would love to see it improve, a couple of features we think would benefit greatly the plataform are:
- The ability to assign a direction outside the main folder which mirrors the mainn folder structure but is solely devoted to renders, this way it would be much much easier to package and backup folders.
- the ability to define a template for when creating a shot or an asset, right now is easy enough to add a couple of forlders directly on your code, but having an external file defining the folders thah compose an asset culd be very benefitial.
- Lastly, this is not a request but rather a question, are there plans to get a Blender-Linux plugin?
Thanks a los for all your effort, we really appreciate it.
RichardF@richardf
1,111 Posts
#2 · 27. October 2018, 0:44
Quote from RichardF on 27. October 2018, 0:44First of all thanks for the feedback. I'm always happy to hear new ideas, which will make Prism a better tool for everyone.
- I got a few requests for that already. I think I will work on that soon, but don't expect it in the next version already.
- Right now all the folders, which Prism needs for a shot gets created, when a shot gets created. I'm not sure which additional folders you need in a shot, but do you need different templates for every shot in your project or just a different template for every project? I'm not sure how beneficial this feature would be. In the next Prism version you could create a custom plugin and use the "onShotCreated" callback to execute your custom python code. You could create additional folders for the newly created shot based on a textfile with a template if you have some python knowledge.
- When I created the Linux version of Prism, I tried to make the Blender integration work, too. The Prism code should work fine in Blender on Linux I guess, but I had a problem with the PySide libraries in Blender if I remember correctly. I don't use Blender myself and I even work barely on Linux, which is why this doesn't have the highest priority for me. However, I could find out the exact problem and if another developer with enough Blender and Linux knowledge solves that little problem, I could add the Prism integration forBlender on Linux.
First of all thanks for the feedback. I'm always happy to hear new ideas, which will make Prism a better tool for everyone.
- I got a few requests for that already. I think I will work on that soon, but don't expect it in the next version already.
- Right now all the folders, which Prism needs for a shot gets created, when a shot gets created. I'm not sure which additional folders you need in a shot, but do you need different templates for every shot in your project or just a different template for every project? I'm not sure how beneficial this feature would be. In the next Prism version you could create a custom plugin and use the "onShotCreated" callback to execute your custom python code. You could create additional folders for the newly created shot based on a textfile with a template if you have some python knowledge.
- When I created the Linux version of Prism, I tried to make the Blender integration work, too. The Prism code should work fine in Blender on Linux I guess, but I had a problem with the PySide libraries in Blender if I remember correctly. I don't use Blender myself and I even work barely on Linux, which is why this doesn't have the highest priority for me. However, I could find out the exact problem and if another developer with enough Blender and Linux knowledge solves that little problem, I could add the Prism integration forBlender on Linux.
3d@3d
15 Posts