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HDA animation workflow



  • How to load animation, published from maya Alembic, onto HDA (shaded character T pose) in Prism state manager?


you have to import the alembic and the HDA into your scene using the State Manager. Then in SOPs you can copy the point position of the alembic to the tpose using an "attribute copy" node. Put the tpose in the first input, the alembic in the second input and set the attribute name to "P". You could also use a VEX wrangle to do the same.