Hey
Is there a way to update the rig in the animaton scene in Blender? Currently if you publish a new rig, it tells you there is a newer version when in the animation scene, but if you bring it in, it'll just add it to the scene and/or delete the old one. It would be brilliant if it could replace the existing one in the scene and carry over the library override states. Alternatively, the only way I know to update a linked rig is to save over the linked rig file, which is a bit destructive but might be worth trying if the former doesn't work.
Thanks
Dane
Hey
Is there a way to update the rig in the animaton scene in Blender? Currently if you publish a new rig, it tells you there is a newer version when in the animation scene, but if you bring it in, it'll just add it to the scene and/or delete the old one. It would be brilliant if it could replace the existing one in the scene and carry over the library override states. Alternatively, the only way I know to update a linked rig is to save over the linked rig file, which is a bit destructive but might be worth trying if the former doesn't work.
Thanks
Dane