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Prism for Maya 2022 - duplicated assets bug

Hello,

 

Imagine we have a forest with some vegetation duplicated over and over with different transforms.

We are having this problem where if we have duplicated assets we lose the transform (resets to 0,0,0) we've applied to them when Prism updates it's version.

I expect Prism to keep the transform I've applied.

I've tried to replicate it in a simpler scene https://streamable.com/9dslzu

Is this the correct way to duplicate assets through prism? How can we fix this?

Prism 1.3.0.83 / Maya 2022 / Windows 10

 

Thank you,

Davi.

 

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