maya render- no files being created
Quote from acqurir on 5. November 2020, 8:41Hi Richard!
Just started testing out Prism in preparation for using it in production.
I'm facing 2 issues when i perform a render task in maya, which im not sure if it's a bug or something that I'm doing wrong.1. when i sent the maya job to render (locally) and after rendering, a pop-up window came out stating that no files were being created during rendering.
my issue is really similar to this post which was posted recently - https://prism-pipeline.com/forum/topic/task-image-render/
however my AOVs were all enabled.2. The completed renders from maya gets saved in the folder "Lighting"/"version" , but the beauty renders does not get saved into the "beauty" folder thus Prism was unable to find the images. The additional passes that I've added all landed in the "Lighting" folder instead of "version" folder.
i've attached some screenshots of the image output folders that showcases this, hopefully this makes it clearer.
I'm using maya 2018.2
redshift 3.0.22
Prism v1.3.0.46
My prism project is using v1.3.0.34 though.
windows 10Thanks in advance!
Hi Richard!
Just started testing out Prism in preparation for using it in production.
I'm facing 2 issues when i perform a render task in maya, which im not sure if it's a bug or something that I'm doing wrong.
1. when i sent the maya job to render (locally) and after rendering, a pop-up window came out stating that no files were being created during rendering.
my issue is really similar to this post which was posted recently - https://prism-pipeline.com/forum/topic/task-image-render/
however my AOVs were all enabled.
2. The completed renders from maya gets saved in the folder "Lighting"/"version" , but the beauty renders does not get saved into the "beauty" folder thus Prism was unable to find the images. The additional passes that I've added all landed in the "Lighting" folder instead of "version" folder.
i've attached some screenshots of the image output folders that showcases this, hopefully this makes it clearer.
I'm using maya 2018.2
redshift 3.0.22
Prism v1.3.0.46
My prism project is using v1.3.0.34 though.
windows 10
Thanks in advance!
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Quote from acqurir on 5. November 2020, 11:21oh hey!
I'm not using any extra renderlayers, i'm rendering from the masterlayer directly.I tested with creating a new scene, importing the objs from the problematic file, without any AOVs and it works fine..!
Cheers,
Yating
oh hey!
I'm not using any extra renderlayers, i'm rendering from the masterlayer directly.
I tested with creating a new scene, importing the objs from the problematic file, without any AOVs and it works fine..!
Cheers,
Yating
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Quote from RichardF on 5. November 2020, 11:42Nice. And when you are enabling the AOVs in this scene it starts writing to the wrong folder? (just want to check if it's the AOVs or maybe something else in your original scene, what causes the problem).
Nice. And when you are enabling the AOVs in this scene it starts writing to the wrong folder? (just want to check if it's the AOVs or maybe something else in your original scene, what causes the problem).
Quote from acqurir on 5. November 2020, 12:15hmmmm..... this is really odd. in this current scene it works fine after I tried adding back the AOVs.
but i realised there's a difference between the files, the render paths looks different. (attached the image below)
hmmmm..... this is really odd. in this current scene it works fine after I tried adding back the AOVs.
but i realised there's a difference between the files, the render paths looks different. (attached the image below)
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Quote from RichardF on 5. November 2020, 15:54Did you set the current "File name prefix"? During rendering Prism replaces this value with the actual outputpath and it restores the original value after rendering. So it doesn't really matter what you type in there. As a test you can empty that field and check if it makes any difference.
Are there any other rendersettings different in your scene which could effect the outputpath?
Did you set the current "File name prefix"? During rendering Prism replaces this value with the actual outputpath and it restores the original value after rendering. So it doesn't really matter what you type in there. As a test you can empty that field and check if it makes any difference.
Are there any other rendersettings different in your scene which could effect the outputpath?
Quote from acqurir on 6. November 2020, 4:11Heyo! Nope I did not set the file name prefix. Couldn't think of any other render settings that might have caused this problem.
I've tried emptying the file prefix field but that didn't work out. it just changed back to "../shot_A-010_Lighting_v0013_beauty"
I've tried loading the default render settings and that didn't work out. Optimizing scene didn't work as well. i'm guessing there might be something in the file that's causing the problem since it got solved once I start over in a new fresh scene but im unsure of what is it exactly.
Anyways thank you so much for the help! I can zip up the files for you if you need them for troubleshooting?
Heyo! Nope I did not set the file name prefix. Couldn't think of any other render settings that might have caused this problem.
I've tried emptying the file prefix field but that didn't work out. it just changed back to "../shot_A-010_Lighting_v0013_beauty"
I've tried loading the default render settings and that didn't work out. Optimizing scene didn't work as well. i'm guessing there might be something in the file that's causing the problem since it got solved once I start over in a new fresh scene but im unsure of what is it exactly.
Anyways thank you so much for the help! I can zip up the files for you if you need them for troubleshooting?
Quote from RichardF on 6. November 2020, 7:07Yes that would be helpful. You can upload the zipfile here or send it to contact@prism-pipeline.com
Yes that would be helpful. You can upload the zipfile here or send it to contact@prism-pipeline.com