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Export products from Surfacing scene after changing UV[Maya]

Hi,

We are trying to use Prism as Pipeline.

We decide to change UV after we export the final product from the modeling department.

We import as a reference,  the modeling product in the surfacing scene. We decide to change the UV in the surfacing scene. After this step when we try to export the product there is a problem. In general maya crash and the scene reopen with the model squish on the scene, or the mesh get 4x bigger.

We thought it was just on one maya but it appears to do it on every workstation. if you import in the modeling department the reference of the modeling product, you can change uv, export reimport, no problem. After modeling department in surfacing or rigging, if you change UVs you have this problem.

We are aware we shouldn't change UV after modeling department but this uv changing problem is corrupting the scene in case it happens by mistake or just because you want to do a task out of the pipe.

Are we doing something wrong? Is it a known issue? Could be Maya version and Prism version?

Maya 2022.5 and prism V2.0.0

I hope it 's clear. don t hesitate if you have any question.

Best regards,

 

Thomas

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