Cinema 4D and possible After Effects support
引用于 Byter 在 18. 5 月 2019, 23:03Quote from RichardF on 17. May 2019, 18:29To see a Cinema4D file in the "Create empty scene" menu you need to create an empty C4D scenefile first. This file has to be in your current Prism project in /00_Pipeline/EmptyScenes. The filename should be something like: EmptyScene_Cinema4D.c4d. If you setup your Project Browser to recognize .c4d files then you will see the empty C4D scene in the rightclick menu.
What exactly do you mean with "Deck" integration? But every integration is welcome so let me know if you have any problems there
Hi Richard!
I don't want to steer the discussion away fromthe original topic, but shortly, Deck is the technology, which the "Trello" app base-d on, and there is a Deck app inside NextCloud. (a self hosted cloud solution)
If there would be an integration between Deck and Prism, anyone can have full selfhosted, opensource: workflow, scheduling, pipeline combo.
Since someone already did a Trello integration it wouldn't be so hard to achive this!
Quote from RichardF on 17. May 2019, 18:29To see a Cinema4D file in the "Create empty scene" menu you need to create an empty C4D scenefile first. This file has to be in your current Prism project in /00_Pipeline/EmptyScenes. The filename should be something like: EmptyScene_Cinema4D.c4d. If you setup your Project Browser to recognize .c4d files then you will see the empty C4D scene in the rightclick menu.
What exactly do you mean with "Deck" integration? But every integration is welcome so let me know if you have any problems there
Hi Richard!
I don't want to steer the discussion away fromthe original topic, but shortly, Deck is the technology, which the "Trello" app base-d on, and there is a Deck app inside NextCloud. (a self hosted cloud solution)
If there would be an integration between Deck and Prism, anyone can have full selfhosted, opensource: workflow, scheduling, pipeline combo.
Since someone already did a Trello integration it wouldn't be so hard to achive this!
引用于 cinema4DR19 user 在 20. 6 月 2019, 13:38Hey guys,
How is it going whit the python coding for cinema 4D?
Hey guys,
How is it going whit the python coding for cinema 4D?
引用于 cinema4DR19 user 在 18. 8 月 2019, 17:33@richardf how is the planning sow far for this topic?
@richardf how is the planning sow far for this topic?
引用于 Byter 在 22. 6 月 2020, 18:41Hi guys!
Sorry for not replying. I've given up on the idea, because I'm nowhere near good enough in python to make this and we stopped using C4D for Houdini. I don't have enugh time for After Effects and it would be a much bigger job to do that. Maybe in the future.
"According to the prompt, it has been initially created and identified, except for the plug-in in C4d" - Yes you can add it as a DCC and you can open c4d files from the project manager window, but that's it.
Hi guys!
Sorry for not replying. I've given up on the idea, because I'm nowhere near good enough in python to make this and we stopped using C4D for Houdini. I don't have enugh time for After Effects and it would be a much bigger job to do that. Maybe in the future.
"According to the prompt, it has been initially created and identified, except for the plug-in in C4d" - Yes you can add it as a DCC and you can open c4d files from the project manager window, but that's it.
引用于 Mr K 在 29. 6 月 2020, 2:32Hi Folks,
We are using C4D at our studio and are keen to get Prism support since we are using it in other parts of our pipe and its working really well for us. Our guys here are super keen to start using it so I'd like to toss my hat into the ring and help out with finishing the plugin.
@byter do you have a github repo somewhere with what you have done so far? Id like to take a look and use it as a starting place if thats ok with you?
Hi Folks,
We are using C4D at our studio and are keen to get Prism support since we are using it in other parts of our pipe and its working really well for us. Our guys here are super keen to start using it so I'd like to toss my hat into the ring and help out with finishing the plugin.
@byter do you have a github repo somewhere with what you have done so far? Id like to take a look and use it as a starting place if thats ok with you?