News in Development

Dev: OpenTimelineIO

Dev: OpenTimelineIO

Working with editorial timelines across DCCs like OpenRV, DaVinci Resolve, Maya and others became a lot easier with the recent addition of OpenTimelineIO (OTIO) support in Prism.

Dev: Scene Building

Dev: Scene Building

New Scene Building tools in Prism automate the setup of new scenefiles by loading of assets, setting frame ranges, applying animation caches, loading USD stages, character rigs and much more.

Dev: ComfyUI Integration

Dev: ComfyUI Integration

Today we want to share the first teaser of our upcoming ComfyUI integration with you. This will allow studios to integrate new AI workflows seamlessly into their existing studio pipelines.

Dev: Connect Kitsu Events

Dev: Connect Kitsu Events

We love workflow automation and this example shows how to listen to CGWire Kitsu events and trigger notifications in Maya, Discord and other tools in your studio.

Dev: Auto USD Structure

Dev: Auto USD Structure

Did you ever downloaded an asset and spend way too much time on renaming and cleaning up the hierarchy?
Here is how we automated this process with the Prism Execution Graph:

Dev: Asset Packaging

Dev: Asset Packaging

Here is a great example of what you can do with the Prism Execution Graph:
A flexible asset packaging tool without writing a single line of code!

Dev: Nodegraph Teaser

Dev: Nodegraph Teaser

We’re getting closer to the release of the Prism Execution Graph, our node based workflow automation tool for animation and VFX projects.