A few days ago we presented a first look at Prism 2.0 and it’s USD integration at the FMX 2021 conference.
If you didn’t have the chance to attend the conference we have some good news for you. The recording of this presentation is now available online.
Besides the USD workflow you can also check out the new ZBrush and Substance Painter integrations.
Prism 2.0 is currently in development and will go into beta in the next weeks. If you want to join the beta please get in touch: contact@prism-pipeline.com
Timestamps:
00:00 Introduction
02:35 Department/USD structure
04:00 Modeling (ZBrush)
07:00 Surfacing (Substance Painter)
09:05 Surfacing (Houdini)
13:06 Rigging (Maya)
16:04 Layout (Maya)
17:50 Animation (Maya)
19:50 FX (Houdini)
21:42 Lighting (Houdini)
25:26 Iterating
28:54 Debugging
30:53 Compositing (Nuke)
32:06 Conclusion
34:30 Q&A
Speakers:
Richard Frangenberg (Prism Pipeline)


