render filetype
引用于 RichardF 在 4. 11 月 2018, 20:52By default Prism sets the filetype for all renderings to .exr. You can change that in this Script:
C:\Prism\Plugins\Apps\Maya\Scripts\Prism_Maya_Functions.py
In the "sm_render_preSubmit" function there is a line "cmds.setAttr("redshiftOptions.imageFormat", 1)" (line 972). The number one stands for ".exr". You can change it to another number to change the output extension. Eventually you also need to adjust the outputPrefix variable in the next line to fit your extensiontype. Currently I can't test it, so you have to try which number stands for which extension.
By default Prism sets the filetype for all renderings to .exr. You can change that in this Script:
C:\Prism\Plugins\Apps\Maya\Scripts\Prism_Maya_Functions.py
In the "sm_render_preSubmit" function there is a line "cmds.setAttr("redshiftOptions.imageFormat", 1)" (line 972). The number one stands for ".exr". You can change it to another number to change the output extension. Eventually you also need to adjust the outputPrefix variable in the next line to fit your extensiontype. Currently I can't test it, so you have to try which number stands for which extension.
引用于 Magnus 在 5. 11 月 2018, 11:07Thank you so much, I will give it a try.
Any chance that it will be a dropdown in the render export settings somewhere down the line? would be great to have a quick way of changing between exr and png.
Thank you so much, I will give it a try.
Any chance that it will be a dropdown in the render export settings somewhere down the line? would be great to have a quick way of changing between exr and png.
引用于 RichardF 在 5. 11 月 2018, 22:03Yes it would be a usefull feature for sure, but it's a bid annoying, that I'd need to deal with each renderer in every program individually. I'll have it in mind for future updates.
Yes it would be a usefull feature for sure, but it's a bid annoying, that I'd need to deal with each renderer in every program individually. I'll have it in mind for future updates.
引用于 electric rat 在 12. 6 月 2019, 8:21Hi
I would also like to be able to change the exr compression type when sending renders from houdini and redshift. Is there any update on this? How can i do this manually for now.
Cheers
Hi
I would also like to be able to change the exr compression type when sending renders from houdini and redshift. Is there any update on this? How can i do this manually for now.
Cheers
引用于 RichardF 在 12. 6 月 2019, 20:29Prism doesn't override the compression settings on the Redshift ROP in Houdini. That means you can set the compression dropdown on the Redshift ROP to "piz" for example and when you start the rendering from the State Manager, Prism will use the current compression settings of the Redshift node and save out exr files with "piz" compression.
Prism doesn't override the compression settings on the Redshift ROP in Houdini. That means you can set the compression dropdown on the Redshift ROP to "piz" for example and when you start the rendering from the State Manager, Prism will use the current compression settings of the Redshift node and save out exr files with "piz" compression.