引用于
Densle 在 19. 1 月 2021, 0:13
Howdy, I seem to be running into this odd behavior with Prisims playblasting feature for Blender.
Whenever I initiate a playblast through the State Manager, the sequence begins to playbast but quickly freezes on some arbitrary frame (sometimes doing none at all) followed by my CPU to jumping to 100% usage. And it just stalls there until I force close Blender. It's also a tad inconsistent with it working sometimes and other-times not.
My current setup:
- Blender 2.91
- Windows 10
- Prisim v1.3.0.64
Here's a quick recording of it: https://youtu.be/CPk4FQqgxJA
Thanks in advance.
Howdy, I seem to be running into this odd behavior with Prisims playblasting feature for Blender.
Whenever I initiate a playblast through the State Manager, the sequence begins to playbast but quickly freezes on some arbitrary frame (sometimes doing none at all) followed by my CPU to jumping to 100% usage. And it just stalls there until I force close Blender. It's also a tad inconsistent with it working sometimes and other-times not.
My current setup:
- Blender 2.91
- Windows 10
- Prisim v1.3.0.64
Here's a quick recording of it: https://youtu.be/CPk4FQqgxJA
Thanks in advance.