引用于 SciMunk 在 10. 8 月 2019, 16:04Hello, I'm not sure if this is normal, but I remember that it didn't used to happen before :
When I export my maya scene (to .mb format) that contains reference, prism import the reference to do the export, and then reload the scene, but recently, maya started to prompt if I want to save my scene before doing that reload, which often confuse me into doing so, basically corrupting my scene by loosing my reference file.
any idea ?
Thank you.
Hello, I'm not sure if this is normal, but I remember that it didn't used to happen before :
When I export my maya scene (to .mb format) that contains reference, prism import the reference to do the export, and then reload the scene, but recently, maya started to prompt if I want to save my scene before doing that reload, which often confuse me into doing so, basically corrupting my scene by loosing my reference file.
any idea ?
Thank you.
引用于 RichardF 在 12. 8 月 2019, 1:01No that shouldn't happen and it doesn't happen in my testscene with the latest Prism version. Do you have any custom plugins or hooks, which modify the maya scene after the export? When the message "The publish was successful" pops up, there shouldn't be an asterisk (*) in the Maya Window title, which indicates, that the scene contains unsaved changes. If there is an asterisk the save message will appear.
No that shouldn't happen and it doesn't happen in my testscene with the latest Prism version. Do you have any custom plugins or hooks, which modify the maya scene after the export? When the message "The publish was successful" pops up, there shouldn't be an asterisk (*) in the Maya Window title, which indicates, that the scene contains unsaved changes. If there is an asterisk the save message will appear.
引用于 SciMunk 在 14. 8 月 2019, 15:25yes, after a publish, maya title indicate the (*)
however, I might worth mentioning that the (*) appear everytime the prism state manager is open, and even if I save the scene, the (*) stay here (while the state manager is open)
yes, after a publish, maya title indicate the (*)
however, I might worth mentioning that the (*) appear everytime the prism state manager is open, and even if I save the scene, the (*) stay here (while the state manager is open)
引用于 RichardF 在 26. 8 月 2019, 17:13I still can't reproduce it in my simple test scene. Probably it's related to a specific export settings or a specific scene content.
Maybe you could provide me with a small example scene where that problem occurs?
I still can't reproduce it in my simple test scene. Probably it's related to a specific export settings or a specific scene content.
Maybe you could provide me with a small example scene where that problem occurs?
引用于 Magnus 在 26. 8 月 2019, 17:28Try to make an import state and use reference - add the reference to the export state. It shoukld appear after the 'Publish successful' promt.
Try to make an import state and use reference - add the reference to the export state. It shoukld appear after the 'Publish successful' promt.