Zitat von Magnus am 18. Dezember 2018, 0:38 UhrI'll do some more testing. I saw that it work on one of the animators computers, so it might just have been some glitch in my scene. I'll let you know if I run in to the same issues again.
I'll do some more testing. I saw that it work on one of the animators computers, so it might just have been some glitch in my scene. I'll let you know if I run in to the same issues again.
Zitat von ashwin am 19. Dezember 2018, 3:37 UhrHey, Richard
First of all thanks you for this great pipeline tool and your afford.
Just two request :
- Playblast is just fine but can we get HUD automatic when publish playblast ( like username, scene name, focal length, time-date, current frame, etc... ) and after playblast it will remove.
there is free script available for that but we have to do it manually.
Link : https://www.highend3d.com/maya/script/ea_hud-for-maya
Thank you for .mp4 file formats while publish playblast but it ignore the sound, please give option to select sound while publish playblast ( can we get .mov file format if possible )
Once again THANK YOU very much
Hey, Richard
First of all thanks you for this great pipeline tool and your afford.
Just two request :
there is free script available for that but we have to do it manually.
Link : https://www.highend3d.com/maya/script/ea_hud-for-maya
Thank you for .mp4 file formats while publish playblast but it ignore the sound, please give option to select sound while publish playblast ( can we get .mov file format if possible )
Once again THANK YOU very much
Zitat von RichardF am 19. Dezember 2018, 20:02 UhrHey ashwin,
I'm glad you like Prism so much.
I would love to have the HUD in all Prism integrations, but I guess in most 3d apps this would be more difficult than in Maya. Thanks for the example script, that will help a lot. I add that to the feature idea list for now and I will have a look at this after christmas.
Hey ashwin,
I'm glad you like Prism so much.
I would love to have the HUD in all Prism integrations, but I guess in most 3d apps this would be more difficult than in Maya. Thanks for the example script, that will help a lot. I add that to the feature idea list for now and I will have a look at this after christmas.