Prism v2.0.14 released

20. 12 月 2024

最新的 Prism 更新现已可供下载。

Summary

Before everyone leaves for the Christmas Holidays we want to announce the last Prism Update for 2024
2.0.14 adds support for the latest Houdini builds and ShapeFX Loki, as well as many improvements to the USD workflow and various fixes.

 

Details

The new features include the following:

  • added support for Houdini QT6 builds. This enables using Karma XPU in Prism Standalone (screenshot)
  • added support for opening USD files in ShapeFX Loki
  • added several improvements to the multi shot workflow in Houdini. This new approach makes use of context options in Houdini and will offer a much more streamlined setup process. This workflow is still in early stages and will be refined in future updates.
  • added several improvements to the USD layer workflow in Maya. This will make it much easier to work with rigs and USD assets in the future. Stay tuned for upcoming tutorials about that.
  • added option to load RV annotations by clicking on attachments of notes in RV
  • and many other new features and improvements

The full changelog is available here.

Get this Update

This update can be downloaded as usual from the Prism Hub or from here.

 

Prism Guides

We started working on Prism Video Guides to explain the features of Prism with visual examples.
The first batch is uploaded now to the documentation. You can find them in different places in the docs or on the guides overview page.
Over the coming weeks and months we’ll add more and more guides for all kinds of topics.

Dev: OpenTimelineIO

Dev: OpenTimelineIO

Working with editorial timelines across DCCs like OpenRV, DaVinci Resolve, Maya and others became a lot easier with the recent addition of OpenTimelineIO (OTIO) support in Prism.

Dev: Scene Building

Dev: Scene Building

New Scene Building tools in Prism automate the setup of new scenefiles by loading of assets, setting frame ranges, applying animation caches, loading USD stages, character rigs and much more.