Tool Shelf#
How to access Prism tools within the Maya tool shelf.#
The following guide covers all the available Prism tools and their functions from the Maya tool shelf.
Video Guide#
Step-by-Step Guide#
1
As mentioned in the previous guides, Prism is available from the top menu bar.
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However, to speed up the workflow in Maya, a Prism shelf provides additional tools within the Maya tool shelf.
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Each icon is associated with a Prism tool or function. Icons with an arrow in the lower right corner have additional options.
4
Inside a layout scene a ground plane was added. To save the changes to a scene file, the first icon concerns the saving. Left-click to save a new version.
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In addition, right-click to save a new version with a comment.
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Alternatively, double-click to save a new version with a comment.
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Left-click the second icon to open the Project Browser.
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The next icon is for importing. Left-click to open the Product Browser.
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Select an asset, choose a product and double-click the version.
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To import the product into the scene.
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Right-click to "Import Connected Assets..." into the scene. This will only be possible if an asset is connected to a shot and if a tag is set for the asset's product.
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A popup shows "No assets are connected to the current shot.". Select "Connect Assets...".
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Select first the asset and then the shot and confirm with "Apply".
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Right-click to "Import Connected Assets..." again and a warning appears since no tags are set yet.
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Open the Products tab and right-click on any product and select "Edit Tags...".
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Add the "assembly" tag and "Save".
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Right-click again the import icon and select "Import Connected Assets...".
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Prism will now directly import the tagged product. Alternatively, double-click to "Import Connected Assets...".
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In case the Libraries plugin is installed, the "Asset Library" will be opened instead of the Product Browser. From here assets can be imported in a similar way.
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The next icon is for exporting. Left-click to open the export dialog.
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Select an object and export the selection.
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The export state can be viewed in the State Manager.
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Right-click to perform an "Instant Export" of a selected object. Alternatively, double-click to perform the "Instant Export".
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The next icon is for creating a playblast. Left-click to open the playblast dialog.
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Set a camera and create a playblast.
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The playblast state can be viewed in the State Manager.
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Right-click to perform an "Instant Playblast". Alternatively, double-click to perform the "Instant Playblast".
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The next icon is for creating a render. Left-click to open the render dialog.
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Set a camera and create a render.
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Right-click to perform an "Instant Render". Alternatively, double-click to perform the "Instant Render".
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Left-click the next icon to open the State Manager, which provides an overview of all import and export states.
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Left-click the next icon to open the Prism Settings. Various "User" and "Project" settings can be configured from here.
![[Tool Shelf - Step 32]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_032.jpg)