Creating Scenefile Presets

Creating Scenefile Presets#

Prism provides an empty scenefile preset for each DCC.
You can create a new scenefile from a preset from the context menu in the Scenefiles list in the Project Browser.
To create custom presets you can setup a scenefile in your DCC with your desired content and then open the Project Browser within your DCC -> right click in the Scenefile list -> Create new version from preset -> < Create new preset from current >.
The created preset will then appear in the “Create new version from preset” menu.

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The custom preset scenes are then stored inside the respective project “PROJECTPATH00_PipelinePresetScenes”.
The default “EmptyScene” presets are stored in the Prism plugins folder inside the respective plugin. Usually in ProgramData folder, for example: %PROGRAMDATA%\Prism2\plugins\Nuke\Presets
It’s not recommended to modify the default empty presets in the plugin folder, because any changes will be lost when updating the plugin to a newer version in the future.
Instead you can set the env var PRISM_SHOW_DEFAULT_SCENEFILE_PRESETS to 0 and then create your own presets in your project folder.

Note

The env var PRISM_SHOW_DEFAULT_SCENEFILE_PRESETS is available in Prism v2.0.18 and newer.


You can also use the env var PRISM_SCENEFILE_PRESET_PATHS to define folders in which Prism will look for scenefile presets.
This can be useful to create studio wide presets, which are not specific to a single project.
To automatically create a scenefile version from a preset, when a specific task gets created, use the Preset Scenes category in your project settings.

Note

The Preset Scenes category is only available with a Prism Plus or Pro license.