Zitat von TechMenhirFX am 24. Februar 2021, 8:52 UhrHello Richard,
As you know, if you want to convert a ffmpeg image sequence, the pixel size of the images has to be even. By default, Maya creates a playblast using the viewport aspect ratio, sometimes resulting in crashes. I told our animators to use the checkbox to force a resolution and it is working perfectly fine, but it could be cool to round it to even, to be sure that ffmpeg does not crash 🙂
Cheers,
ValDo
Hello Richard,
As you know, if you want to convert a ffmpeg image sequence, the pixel size of the images has to be even. By default, Maya creates a playblast using the viewport aspect ratio, sometimes resulting in crashes. I told our animators to use the checkbox to force a resolution and it is working perfectly fine, but it could be cool to round it to even, to be sure that ffmpeg does not crash 🙂
Cheers,
ValDo
Zitat von RichardF am 24. Februar 2021, 13:01 UhrYeah that's a good idea. I added a playblast publish warning for an uneven viewport resolution in Maya. If the output type is set to mp4 it will automatically adjust it to make it even. If it's set to jpeg I don't want to force it in case you really want that specific resolution.
That will be in the next update v1.3.0.73 soon.
Yeah that's a good idea. I added a playblast publish warning for an uneven viewport resolution in Maya. If the output type is set to mp4 it will automatically adjust it to make it even. If it's set to jpeg I don't want to force it in case you really want that specific resolution.
That will be in the next update v1.3.0.73 soon.
Zitat von TechMenhirFX am 24. Februar 2021, 13:15 UhrHey Richard,
Thanks a lot, clever idea for the jpg version!
Cheers,
ValDo
Hey Richard,
Thanks a lot, clever idea for the jpg version!
Cheers,
ValDo