Zitat von TechMenhirFX am 15. April 2021, 16:58 UhrHello Richard!
On layout scenes we are using several cameras and if we don't rename the cameraNode, it shows up at cameraProperties in the Camera drop down menu, making them hard to select to do playblasts for example. (see the attached screen capture)
I renamed some, but when I do an update, the name is updated as well thus making this solution unusable
It might be a specific Houdini issue though.
It could be interesting to rename them by the shot name or something?
I hope everything is fine on your side!
Cheers,ValDo
EDIT : on the screenshot, I had 4 cams, I renamed them all, and updated two of them
Hello Richard!
On layout scenes we are using several cameras and if we don't rename the cameraNode, it shows up at cameraProperties in the Camera drop down menu, making them hard to select to do playblasts for example. (see the attached screen capture)
I renamed some, but when I do an update, the name is updated as well thus making this solution unusable
It might be a specific Houdini issue though.
It could be interesting to rename them by the shot name or something?
I hope everything is fine on your side!
Cheers,
ValDo
EDIT : on the screenshot, I had 4 cams, I renamed them all, and updated two of them
Hochgeladene Dateien:Zitat von TechMenhirFX am 15. April 2021, 17:02 UhrSmall addition : at the object level, when having several shotcams, everyone has the same names, making them hard to differentiate
Small addition : at the object level, when having several shotcams, everyone has the same names, making them hard to differentiate
Hochgeladene Dateien: