{"id":421,"date":"2018-03-20T16:34:28","date_gmt":"2018-03-20T15:34:28","guid":{"rendered":"https:\/\/prism-pipeline.com\/?page_id=421"},"modified":"2020-08-11T13:42:07","modified_gmt":"2020-08-11T11:42:07","slug":"changelog","status":"publish","type":"page","link":"https:\/\/prism-pipeline.com\/zh\/changelog\/","title":{"rendered":"\u66f4\u65b0\u65e5\u5fd7"},"content":{"rendered":"[et_pb_section fb_built=&#8221;1&#8243; _builder_version=&#8221;3.0.83&#8243;][et_pb_row _builder_version=&#8221;3.0.83&#8243;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;3.0.83&#8243; parallax=&#8221;off&#8221; parallax_method=&#8221;on&#8221;][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p style=\"text-align: center;\"><span style=\"font-size: xx-large;\">Changelog<\/span><\/p>\n[\/et_pb_text][\/et_pb_column][\/et_pb_row][et_pb_row custom_padding=&#8221;27px|0px|83px|0px&#8221; _builder_version=&#8221;3.0.83&#8243;][et_pb_column type=&#8221;4_4&#8243; _builder_version=&#8221;3.0.83&#8243; parallax=&#8221;off&#8221; parallax_method=&#8221;on&#8221;][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.3.0<\/strong><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\" lang=\"de\">added: Support for Mac Catalina<br \/>added: Support for DJV v2+<br \/>added: Automatic notification when a Prism update is available<br \/>added: Option to define custom export paths in the project config<br \/>added: Various additions and improvements to the API<br \/>added: Option to change the username abbreviation in the Prism Settings<br \/>added: Option to send error reports automatically<br \/>added: Option to attach a screengrab to feedback or error reports<br \/>added: (Project Browser) Option to convert media to .mov (prores)<br \/>added: (Project Browser) Option to preview .avi videos<br \/>added: (Project Browser) Drag&amp;Drop media into the tasks list of the Project Browser to create an external task<br \/>added: (Project Browser) Categories for assets in the Project Browser (visible only in newly created projects)<br \/>added: (Project Browser) Assetinfo panel in the Project Browser (description and preview)<br \/>added: (Project Browser) Option to change the comment of scenefiles (added to the context menu in the Project Browser)<br \/>added: (Project Browser) Option to set the asset\/shotpreviewimage by capturing a screen area (accessable from the contextmenu of the preview)<br \/>added: (Project Browser) Search bar for the assets and shots list in the Project Browser (start typing to show it, hit escape to hide it)<br \/>added: (State Manager) Extended framerange options for exports, playblasts and renderings (from scene, from shot, single frame, epxression and more)<br \/>added: (State Manager) Render Settings state to apply renderer specific settings and to manage presets for different render states<br \/>added: (State Manager) Option to render to .jpg and .png<br \/>added: (State Manager) Option to set the shotrange from the State Manager (from the context menu of the &#8220;Set&#8221; button)<br \/>added: (State Manager) Option to Import states to load always the latest version automatically<br \/>added: (Blender) Support on Linux<br \/>added: (Blender) Option to add AOVs in the State Manager<br \/>added: (Blender) Option to import individual objects or collections from another .blend file<br \/>added: (Houdini) Support for Houdini 18<br \/>added: (Houdini) Support for 3Delight<br \/>added: (Houdini) Support for V-Ray<br \/>added: (Houdini) Support for Arnold<br \/>added: (Houdini) Option to capture a screen area and use it as a preview in the network editor. This option can be accessed from the context menu of any Houdini node.<br \/>added: (Houdini) Option to delete Redshift AOVs from the State Manager<br \/>added: (Houdini) Support for multilayer EXRs with Redshift<br \/>added: (Houdini) Option to skip locked parameters of ROP nodes or canceling the publish if the parameter cannot be set. Allows to prevent parameter modifications through Prism during a publish<br \/>added: (Houdini) Option to override the take for exports and renderings<br \/>added: (Houdini) New environment variables: $PRISMJOBLOCAL, $PRISM_STEP, $PRISM_CATEGORY, $PRISM_USER, $PRISM_FILE_VERSION, $PRISM_ASSET, $PRISM_SEQUENCE, $PRISM_SHOT<br \/>added: (Maya) Option to apply alembic caches to existing objects in the scene<br \/>added: (Maya) Option to save scenes as .ma, .mb or using current scenetype<br \/>added: (Maya) Option to use recommmended playblast settings<br \/>added: (Maya) Option to create playblasts with audio (avi or qt)<br \/>added: (Maya): Support for mayapy<br \/>added: (Maya): Support for Maya 2020<br \/>added: (3ds Max) Support for 3ds Max 2020<br \/>added: (Nuke) Support for Nuke 12<br \/>added: (Photoshop) Support on Mac<br \/>added: (Photoshop) Support opening and saving as .psb files<br \/>added: (Photoshop) Support for exporting .exr files<br \/>changed: (Houdini) Prism is integrated now into Houdini through a package file<br \/>changed: (Houdini) Prism sets the $PRISMJOB variable to the current Prism project now (instead of $JOB in previous versions)<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.2.0<\/strong><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\"><span style=\"text-decoration: underline;\"><span lang=\"de\">added<\/span><\/span><span lang=\"en-GB\"><span style=\"text-decoration: underline;\">:<\/span> Option to add a screengrab preview image and a description text for scenefiles. Accessable from the &#8220;Save comment&#8221; shelf tool and in the State Manager<br \/><\/span><span style=\"text-decoration: underline;\">added:<\/span> &#8220;Plugins&#8221; tab in the Prism Settings to reload\/unload currently loaded Plugins and to create new plugins<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to restore a shot\/asset, which was omitted, when trying to create a new shot\/asset with the same name<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Houdini) New HDA workflow (save multiple HAD definitions in one file or in incremented file, export project HDAs, blackboxes) <br \/>\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0\u00a0 (<a href=\"https:\/\/prism-pipeline.com\/forum\/topic\/houdini-digital-asset-workflow\/?part=1#postid-437\">https:\/\/prism-pipeline.com\/forum\/topic\/houdini-digital-asset-workflow\/?part=1#postid-437<\/a>)<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Houdini) Exporting editable ROPs inside locked HDAs is now possible<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Blender) Support for Blender 2.8 and latest 2.79 builds<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) Option to preserve namespaces when exporting alembic files to other DCC apps<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) Preserve references option on the export state when exporting as .ma, .mb or .rs<br \/><span style=\"text-decoration: underline;\">changed:<\/span> (Blender) Prism tools are now available from the main menu bar of the Blender UI<br \/><span style=\"text-decoration: underline;\">changed:<\/span> (Maya) Playblasts are now created without the resolution gate, even when it is enabled in the viewport<br \/>fixed many bugs and minor improvements<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.1.2<\/strong><\/span><\/p>\n<p><span style=\"text-decoration: underline;\">added:<\/span> Dependency Viewer to track every asset\/texture\/file which was used during the creation process of renderings\/exports\/published files. In Project Browser and Task Selection dialog right-click on published scenes\/renderings\/exports -> Show dependencies.<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to output playblasts as mp4 videos<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to not store any references to imported objects on the import state<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to create an empty Import State when holding CTRL while clicking on the &#8220;Create Import&#8221; button in the State Manager<br \/><span style=\"text-decoration: underline;\">added:<\/span> &#8220;Location&#8221; column in the TaskSelection window, which shows if a version is in the local or global project folder<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to update Prism to the latest version from GitHub without the need to have git installed<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Houdini) Support for .rs (Reshift proxy) import and export<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Houdini) Option to export as .bgeo.sc<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) Option to specify a namespace when creating references<br \/><span><span style=\"text-decoration: underline;\">added:<\/span> (Maya) Support for Maya environment variables: <\/span><span>\\00_Pipeline\\CustomModules\\Maya is added to MAYA_PLUG_IN_PATH and MAYA_SCRIPT_PATH (allows central access to plugins\/scripts when using a central Prism installation)<br \/><\/span><span style=\"text-decoration: underline;\">added:<\/span> (Maya) Button in the Prism Settings which adds \\00_Pipeline\\CustomModules\\Maya to the MAYA_MODULE_PATH in the Maya.env file\u00a0 (allows central access to complex plugins when using a central Prism installation)<br \/><span style=\"text-decoration: underline;\">changed:<\/span> (Maya) When the import state creates references, only the toplevel reference node is stored in the state to increase performance and reduce filesizes<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> many bugs<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.1.1<\/strong><\/span><\/p>\n<p><span style=\"text-decoration: underline;\">added:<\/span> Support for custom plugins, which allow to modify various behaviours of Prism<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to place Prism in any location and to use a central installation<br \/><span style=\"text-decoration: underline;\">added:<\/span> Button in the Prism Settings to update Prism from a .zip file (downloaded from GitHub) or directly from GitHub (requires git installed)<br \/><span style=\"text-decoration: underline;\">added:<\/span> Double clicking on a task in the &#8220;Select Task&#8221; dialog imports the latest version<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to set the project fps in the current scene if there is a fps mismatch during the opening of a scenefile<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Houdini) Support for USD export\/import<br \/><span style=\"text-decoration: underline;\">added:<\/span> (3dsMax) Import options will be displayed when pressing &#8220;CTRL&#8221; during the import<br \/><span style=\"text-decoration: underline;\">changed:<\/span> The &#8220;Send to dailies&#8221; option creates now links instead of .bat files on Windows<br \/><span style=\"text-decoration: underline;\">changed:<\/span> Performance improvements<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> various bugs<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.1.0<\/strong><\/span><\/p>\n<p><span style=\"text-decoration: underline;\">added:<\/span> Blackmagic Fusion integration<br \/><span style=\"text-decoration: underline;\">added:<\/span> Natron integration<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> Adobe Photoshop integration<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> Option to add\/remove Prism integrations for DCC apps easily in the Prism Settings<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> Option in the Project Browser to combine media files (sequences or videos) to one video<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> Option to open the directories of the Prism installation and the current project from the TrayIcon<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> Hooks which allow project based customizations at specific events (e.g. before export, after rendering&#8230;)<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> Button to reset the project scripts in the Prism settings. This can be used to fix corrupt script or to upgrade\/downgrade the project version<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> High DPI support (experimental)<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> .dpx support in the ProjectBrowser<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) Support for Render Layer<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) The Maya project will be set to the currently active Prism project (allows relative texture paths)<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) Additional export options: import references, delete unknown nodes, delete display layers<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) option to export in the .mb format<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> (Nuke) Option to add a comment, when rendering out images with the WritePrism node<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> (Houdini) support for export nodes: filecache, geometry(out), alembic(out)<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">added:<\/span> (Houdini) The $JOB variable will be set to the currently active Prism project (allows relative texture paths)<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">changed:<\/span> Houdini integration is now added to the preferences folder instead of the installation directory<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">changed:<\/span> (Houdini) When creating an empty scene, the current desktop will be kept, instead of using the desktop saved in the empty scene.<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">removed:<\/span> multiple options on the &#8220;Create Project&#8221; dialog, which are now accessible from the project settings tab in the Prism Settings<br style=\"box-sizing: border-box;\" \/><span style=\"text-decoration: underline;\">fixed:<\/span> various bugs<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.0.7<\/strong><\/span><\/p>\n<p><span style=\"text-decoration: underline;\">added:<\/span> Warning when the scenefile, render, export or playblast outputname is longer than 255 characters, which is not supported by Windows<br \/><span style=\"text-decoration: underline;\">added:<\/span> Warning when an export has a different FPS value than the current scenefile<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to force a specific FPS value in the project settings (a warning will pop up, when a scenefile with a different FPS value is opened)<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option in the Prism settings to publish Shotgun versions from a Shotgun user account (in the user tab, when Shotgun is enabled in the project settings)<br \/><span style=\"text-decoration: underline;\">added<\/span> (Nuke): support for Deadline submissions in Nuke (You can use the regular Thinkbox submitter, but make sure you clicked the &#8220;Create directory&#8221; button on the WritePrism node)<br \/><span style=\"text-decoration: underline;\">improved:<\/span> greatly reduced risk of corrupt configuration files<br \/><span style=\"text-decoration: underline;\">improved:<\/span> better date format of the dailies folder, when sending media from the ProjectBrowser to the dailies folder<br \/><span style=\"text-decoration: underline;\">improved<\/span> (Nuke): Layout of renderpasses in Nuke now imports all renderpasses ( not only specific VRay and Redshift passes like in previous versions)<br \/><span style=\"text-decoration: underline;\">changed:<\/span> When opening the &#8220;Change Taskname&#8221; dialog on any state, the current taskname is now selected to make it faster to change the taskname<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when the camera, which is selected in a playblast state got deleted before the publish in some cases<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when opening the TaskSelection window in some cases<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Rightclicking on the browse buttons in the &#8220;DCC apps&#8221; tab of the Prism settings didn&#8217;t open the folder<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when opening the ProjectBrowser, when a config of a recent project is corrupt\/invalid in some cases<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Installer didn&#8217;t find the correct maya versions, when the windows documents folder was changed (e.g. to onedrive)<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya) Alembic files couldn&#8217;t be exported, when a space was in the outputpath<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya): Error when the selection set required by the ExportState is renamed or deleted before the publish<br \/><span style=\"text-decoration: underline;\">fixed<\/span> (Houdini): Error when changing the outputtype of an ExportState<br \/><span style=\"text-decoration: underline;\">fixed<\/span> (Houdini): Rightclicking on the browse button of an ImportState didn&#8217;t open the windows explorer in some cases<br \/><span style=\"text-decoration: underline;\">removed:<\/span> &#8220;External Pandora submission&#8221; icon on the Prism shelf (because Pandora has its own shelf now)<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.0.6<\/strong><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\" lang=\"de\"><span style=\"text-decoration: underline;\">added:<\/span> (Maya) support for exporting\/importing Redshift proxies (.rs)<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Nuke) Option to create and open the outputfolder from the WritePipe node<br \/><span style=\"text-decoration: underline;\">added:<\/span> Options, when submitting Deadline render jobs: &#8220;Concurrent tasks&#8221; and GPU affinity options for Redshift scenes<br \/><span style=\"text-decoration: underline;\">added:<\/span> When creating shots you can keep the window open to create multiple shots quickly<br \/><span style=\"text-decoration: underline;\">added:<\/span> DoubleClicking on a sequence in the ProjectBrowser toggles the expansion of the sequence<br \/><span style=\"text-decoration: underline;\">added:<\/span> support for Pandora beta (v0.9.1)<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya) Error when objects, which should be exported were deleted before the publish in some cases<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (3dsMax) Error when trying to set the startframe and the endframe of the timeline to the same value<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when no &#8220;recent_projects&#8221; section exists in the preferences in some cases<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when Prism has no write access to the project folder during project creation<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when no &#8220;current project&#8221; setting exists in the preferences in some cases<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when the ProjectBrowser or the StateManager couldn&#8217;t be loaded in some cases<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.0.5<\/strong><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11.0pt;\" lang=\"de\"><span style=\"text-decoration: underline;\">added:<\/span> When sending an error report you can now add additional custom notes (e.g. how to reproduce it)<br \/><span style=\"text-decoration: underline;\">added:<\/span> When creating an asset or a shot, there is now an option to create it automatically in Shotgun<br \/><span style=\"text-decoration: underline;\">changed:<\/span> Improved behaviour, when config files are missing<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Blender) Prism wasn&#8217;t loaded when another plugin already created a QApplication<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya) Error when canceling a Redshift render with the escape key<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Shots could not be opened in Shotgun from the rightclick-menu<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when selecting a non-readable image as shotpreview<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when opening the &#8220;Pubish to Shotgun&#8221; dialog<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.0.4<\/strong><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11pt;\" lang=\"de\"><span style=\"text-decoration: underline;\">added:<\/span> (Maya) option to reference alembic files<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) option to create a new namespace, when importing\/referencing .ma\/.mb files<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) support for Redshift<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya) Error when updating references in some cases<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya) problem, which caused the xgen render multiplier to fail<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya) Disabled renderpasses were displayed in the ImageRender list<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya) Error when unkown renderer is active and an ImageRenderState is created<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Custom empty scenes were removed on project update<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when the frameranges for shots couldn&#8217;t be read<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when no project is set and the &#8220;showonstartup&#8221; setting doesn&#8217;t exist in the preferences<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when righclicking on &#8220;2d&#8221; or &#8220;playblast&#8221; versions in the ProjectBrowser<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when executing a scenefile and no application is linked to the fileformat of the scene in Windows<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.0.3<\/strong><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11pt;\" lang=\"de\"><span style=\"text-decoration: underline;\">added:<\/span> Option to define an executable to start scenefiles from a different app version than the Windows default (&#8220;DCC apps&#8221; tab in PrismSettings)<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to create new EmptyScene presets (in the &#8220;create empty scene&#8221; menu of the ProjectBrowser)<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) option to create new renderpasses in the &#8220;ImageRender&#8221; state (Arnold, VRay)<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Maya) support for VRay<br \/><span style=\"text-decoration: underline;\">added:<\/span> (Nuke) option in the PrismSettings (&#8220;DCC apps&#8221; tab) to use NukeX instead of Nuke to open nuke scripts from the standalone ProjectBrowser<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (3ds Max) When using renderpasses in a local render, the render was aborted<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when the local Prism preferences or project scripts are corrupted<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when no project is set and the &#8220;save version&#8221; shelf button is clicked<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when starting the ProjectBrowser from the tray icon in some cases<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.0.2<\/strong><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11pt;\" lang=\"de\"><span style=\"text-decoration: underline;\">added:<\/span> (3dsMax) Option in the Export state to show additional settings during the publish<br \/><span style=\"text-decoration: underline;\">added:<\/span> Option to check for Prism updates in the &#8220;Help&#8221; menu of the &#8220;ProjectBrowser&#8221; and the &#8220;StateManager&#8221;<br \/><span style=\"text-decoration: underline;\">changed:<\/span> The Empty 3dsMax scenes are not created by a student version of 3dsMax anymore<br \/><span style=\"text-decoration: underline;\">changed:<\/span> Deadline jobsubmission &#8220;MachineLimit&#8221; parameter changed from 3 to 0 (unlimited)<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya) The creation of the Prism shelf could mess up other shelves (e.g. missing icons)<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Maya 2016) The RenderSettings dialog was opened every time the user clicked on the StateManager, when an ImageRender state existed<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (3dsMax, Maya, Blender) Error when removing multiple objects from the Export state list at once<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (3dsMax) Error when double clicking a renderpass in the ImageRender settings<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (3dsMax) the force version option in the project settings didn&#8217;t recognize the configured version correctly in some cases<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Blender) Error when creating an empty blender scene from the ProjectBrowser and opening the StateManager<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Blender) Prism was not loaded correctly and prevented Blender from starting in some cases<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Improved behaviour when sending bugs\/feedback from within Prism (often the message could not be sent)<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when rightclicking in an empty versions list of the &#8220;Select Task&#8221; dialog<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error when rightclicking on the preview in the ProjectBrowser in some cases<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.0.1<\/strong><\/span><\/p>\n<p style=\"margin: 0in; font-family: Calibri; font-size: 11pt;\" lang=\"de\"><span style=\"text-decoration: underline;\">added:<\/span> uninstaller (Execute the setup again and after the extraction a window shows up, which lets you uninstall Prism)<br \/><span style=\"text-decoration: underline;\">changed:<\/span> The default, empty maya scenes created by the ProjectBrowser are no student files anymore<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> The Prism-Windows-shortcuts were not working, when the Windows username contained spaces<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error during the installation, when invalid installation paths are entered<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> (Houdini) Errors in some situations, when no network or sceneview exists<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> Error during the installation, when the windows startup folder din&#8217;t exist<br \/><span style=\"text-decoration: underline;\">fixed:<\/span> The dailies folder was not saved on project creation<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]\n<p><span style=\"text-decoration: underline;\"><strong>v1.0.0<\/strong><\/span><\/p>\n<p>Initial release<\/p>\n[\/et_pb_text][et_pb_text _builder_version=&#8221;3.0.83&#8243;]<script src=\"http:\/\/gist-it.appspot.com\/https:\/\/raw.githubusercontent.com\/RichardFrangenberg\/Prism\/development\/changelog.txt\"><\/script>[\/et_pb_text][\/et_pb_column][\/et_pb_row][\/et_pb_section]\n","protected":false},"excerpt":{"rendered":"<p>Changelogv1.3.0 added: Support for Mac Catalinaadded: Support for DJV v2+added: Automatic notification when a Prism update is availableadded: Option to define custom export paths in the project configadded: Various additions and improvements to the APIadded: Option to change the username abbreviation in the Prism Settingsadded: Option to send error reports automaticallyadded: Option to attach a [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_acf_changed":false,"_et_pb_use_builder":"on","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"class_list":["post-421","page","type-page","status-publish","hentry"],"acf":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/prism-pipeline.com\/zh\/wp-json\/wp\/v2\/pages\/421","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prism-pipeline.com\/zh\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/prism-pipeline.com\/zh\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/prism-pipeline.com\/zh\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/prism-pipeline.com\/zh\/wp-json\/wp\/v2\/comments?post=421"}],"version-history":[{"count":27,"href":"https:\/\/prism-pipeline.com\/zh\/wp-json\/wp\/v2\/pages\/421\/revisions"}],"predecessor-version":[{"id":1961,"href":"https:\/\/prism-pipeline.com\/zh\/wp-json\/wp\/v2\/pages\/421\/revisions\/1961"}],"wp:attachment":[{"href":"https:\/\/prism-pipeline.com\/zh\/wp-json\/wp\/v2\/media?parent=421"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}