FMX 2023: Prism 2 preview and QuiltiX announcement

20. Jun 2023

This is a recording of the Prism presentation from the FMX conference in April 2023. We show a preview of Prism 2 and also present QuiltiX, a MaterialX editor.

Speakers:
Richard Frangenberg
Magnus Igland Møller
Manuel Köster

In this presentation we present and discuss the latest developments of Prism Pipeline 2. Prism 2 is currently in private beta and will be released soon (details about the timeline will be given during the presentation).

In this presentation we will focus on these topics:
USD (Universal Scene Description): 5:46
Working with USD across multiple DCCs and in Prism standalone.

Unreal Engine: 10:20
Automating the workflow between Unreal Engine and other DCCs with Prism. Specifically we will be talking about the Sequencer and USD features in Unreal.

Project Management: 14:28
Connecting Prism to 3rd party management tools like Kitsu, Shotgrid or FTrack. We will also look at handling media and reviewing in Open RV.

Cloud / Remote workflows: 19:34
Syncing files with remote artists or between studio locations with a new Prism cloud service.

Prism in production at Tumblehead: 22:00
Insights in the workflow of the animation studio Tumblehead.

MaterialX | QuiltiX: 30:06
Working with MaterialX to simplify material workflows between DCCs and between renderers. We will reveal “QuiltiX”; A new standalone MaterialX editor.

After Effects plugin in Early Access now

After Effects plugin in Early Access now

We are happy to announce the official Prism plugin for Adobe After Effects as part of the Prism v2.0.13 update.
This plugin connects After Effects to the Prism workflow. Media files can be seamlessly exchanged now between After Effects and other tools in the pipeline.