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stderr - The command line is too long.

Hello, and happy new year!
A few weeks ago I stumbled around a frustrating limitation. I'm not sure if it's a Pandora or Redshift or Houdini batch render system limitation.
Basically, when there is a certain amount of objects in the scene, Pandora throw me the error stderr - The command line is too long and cancel the render immediately.
My guess is that the batch command has a maximum amount of character that can be interpreted.
Do you think there is any workaround this issue? The only way I found is to remove as much stuff or renaming nodes to make them shorter in the scene but it is not convenient at all, especially when dealing with large environments and many cameras (when published from Prism can have quite long names).


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