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Post History: TechMenhirFX
2 years ago
Hello Richard,
I have no issue anymore, even if I have not changed anything, sorry for the troubl …In: Custom plugin generating a warning
2 years ago
Hello Richard,
I have done a simple custom plugin for Prism and have a warning message while laun …In: Custom plugin generating a warning
2 years ago
Hello !
If Deadline is trying to render with Houdini 16.0 it means that it is trying to pick up t …In: Error submitting to Deadline
2 years ago
Hello Richard!
It was in the pipeline.yml indeed, we have made a template in a previous version t …In: Convert to mp4 not working anymore, Houdini filecache import not working
3 years ago
I have not created any custom plugin on my side, the only two that we have are Kitsu and ColorManage …In: Convert to mp4 not working anymore, Houdini filecache import not working
3 years ago
Hello @Richard !
We currently have two bugs that are quiet annoying in Prism.
We can't co …In: Convert to mp4 not working anymore, Houdini filecache import not working
3 years ago
Hello Richard!
We are trying to use the option "Force Program Versions" but we have an …In: Force Program Version Error
3 years ago
3 years ago
Hello Richard!
I have seen a small thing that is a bit annoying :
Let's say that we have …In: Prism project switching on opening scene if rendering a farm job
3 years ago
Hello Richard,
We rolled back the Houdini 18.5.532 version that does not use Python 3 for now,
…In: [SOLVED] Can't render from Prism using Deadline after update
3 years ago
update : I am pretty sure that the error comes from our Deadline version, I'll check on Monday …In: [SOLVED] Can't render from Prism using Deadline after update
3 years ago
Hello Richard!
We have a small issue on our side: after updating Houdini to 18.5.532 (Python 3) a …In: [SOLVED] Can't render from Prism using Deadline after update
3 years ago
Small addition : at the object level, when having several shotcams, everyone has the same names, mak …In: Camera names are named cameraProperties making them hard to sort
3 years ago
Hello Richard!
On layout scenes we are using several cameras and if we don't rename the came …In: Camera names are named cameraProperties making them hard to sort
3 years ago
Hello Richard!
We are in a situation where our client want a small fork of a project that we have …In: State Manager : skip the "dependencies check"
3 years ago
Hello Richard!
Thanks a lot for the answer, it was indeed an issue that came from the gizmo that …In: Nuke Write Prism / Deadline
3 years ago
Hello Richard,
It seems that we can't send a Write Prism node on the farm using deadline bec …In: Nuke Write Prism / Deadline
3 years ago
3 years ago
Hello Richard!
I have a couple of suggestions on the state manager :
It would be cool to hav …In: State Manager suggestions
3 years ago
Hello Pete,
Your suggestion is very interesting and would be really useful for us as well, having …In: Req - Delete Versions and Archiving
3 years ago
It will for sure, thank you so much, so quick to do the updates, you are amazing 🙂In: Maya Alembic Import as GPU Cache
3 years ago
Hey Richard,
Thanks a lot, clever idea for the jpg version!
Cheers,
ValDoIn: Maya Playblast as MP4 crashing if wrong viewport size
3 years ago
Hello Richard,
As you know, if you want to convert a ffmpeg image sequence, the pixel size of the …In: Maya Playblast as MP4 crashing if wrong viewport size
3 years ago
Hello Richard,
We were wondering if it would be possible to import Alembic as GPU cache in the st …In: Maya Alembic Import as GPU Cache
3 years ago
Hello @danell !
We are using your plugin every day and are super thankful for that!
We are exp …In: Kitsu plugin release!
3 years ago
Hello Richard,
Our team asked if it was possible to modify the export of the nuke write node.
…In: Nuke write compatible with Premiere
3 years ago
Hello Richard,
I looked at pythonrc.py and 456.py, nothing on my side. I only have a Prism.json …In: PreviewError in save with comment
3 years ago
Hello Richard,
One of our artist had a small error popping while trying to save a preview, here i …In: PreviewError in save with comment
3 years ago
Awesome work, the lore of the project is really interesting as well.In: Project: SEMICOLON by Marius Schmücker
3 years ago
Awesome Richard,
It will help us tremendously!In: Prism v1.3.0.65 released – Houdini and Redshift .rs rendering on Deadline
3 years ago
We are facing the same issue, and it would be a great idea indeed 🙂In: Move the loading of images/previews to its own thread
3 years ago
Hello Richard!
I have some issues regarding the new HDA behaviors.
I was a bit lost when I f …In: Houdini HDA Management
3 years ago
Hey Danell, I replaced the plugin with your latest version, and it seems that there is no popup aski …In: Kitsu plugin release!
3 years ago
Hello Richard !
Do you think that it would be possible to have a state manager in Nuke as well?
…In: Nuke import states
3 years ago
Oh thanks for the info, I was not aware of this option!
Any idea why the shotpreview and assetpr …In: Kitsu plugin release!
3 years ago
Hello again!
@danell , I'm experiencing some weird behavior while using the plugin: it creat …In: Kitsu plugin release!
3 years ago
Hello !
I had an issue login using my credentials, only because the kitsu website was set to http …In: Kitsu plugin release!
3 years ago
Yes we avoid changing our versions during prods haha 🙂
Thanks a lot for your reactivity!In: Error while launching a render, how to rollback to previous version ?
3 years ago
Hello Richard !
Thanks for the quick answer! I used the copy paste solution as I misread the righ …In: Error while launching a render, how to rollback to previous version ?
3 years ago
Hello !
Someone in our team updated his Prism version during the production and is now on the 1.3 …In: Error while launching a render, how to rollback to previous version ?
3 years ago
Hello @Richardf ,
We would love to see the convert to mp4 using OCIO (ACEScg to sRGB) as well, wh …In: OCIO support
3 years ago
Hello Richard,
It seems that the issue is only appearing on Blender for the ".OBJ", it …In: ".OBJ" state can't be exported, ".obj" can
3 years ago
Hello Richard,
We are using Zbrush to export obj assets. By default, Zbrush writes the extension …In: ".OBJ" state can't be exported, ".obj" can
3 years ago