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Prism Pipeline Documentation

  • Getting Started
  • General
    • Installation
    • Licensing
    • Folder Structure
    • Project Browser
    • State Manager
    • Settings
  • Plugins
    • 3ds Max
    • Blender
    • Deadline
    • FTrack
    • Houdini
    • Hub
    • Kitsu
    • Launcher
    • Maya
    • Media Extension
    • Nuke
    • Open RV
    • Photoshop
    • ProjectManagement
    • PureRef
    • Resolve
    • Shotgrid
    • Studio
    • Substance Painter
    • Texture Library
    • Unreal Engine
    • USD
    • ZBrush
  • Development
    • Scripting API examples
    • Developing Plugins
      • Example Plugin: Adding Asset Folders
      • Example Plugin: Adding Folder Template
      • Example Plugin: Adding Custom Tab To Prism Settings
      • Example Plugin: Filetype Icons
      • Example Plugin: SceneBuilder
      • Example Plugin: Sync FTrack Metadata
    • Hooks
  • How To’s
    • Changing the date format in the Prism User Interface
    • Using Prism with unsupported DCCs
  • FAQ
  • Changelog

Development¶

  • Scripting API examples
    • General
    • Managing Plugins
    • Texture Library
  • Developing Plugins
    • Creating a new plugin
    • Single File Plugins
    • Using callbacks
    • Replacing Prism functions at runtime
    • Calling a original function after it got replaced
    • Example code
    • Available callbacks
  • Hooks
    • Overview
    • Examples

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Scripting API examples

By Richard Frangenberg
© Copyright 2021-2023, Richard Frangenberg.