Tool Shelf#
How to access Prism tools within the Maya tool shelf.#
The following guide covers all the available Prism tools and their functions from the Maya tool shelf.
Video Guide#
Step-by-Step Guide#
1
As mentioned in the previous guides, Prism is available from the top menu bar.
![[Tool Shelf - Step 01]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_001.jpg)
2
However, to speed up the workflow in Maya, a Prism shelf provides additional tools within the Maya tool shelf.
![[Tool Shelf - Step 02]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_002.jpg)
3
Each icon is associated with a Prism tool or function. Icons with an arrow in the lower right corner have additional options.
![[Tool Shelf - Step 03]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_003.jpg)
4
Inside a layout scene a ground plane was added. To save the changes to a scene file, the first icon concerns the saving. Left-click to save a new version.
![[Tool Shelf - Step 04]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_004.jpg)
5
In addition, right-click to save a new version with a comment.
![[Tool Shelf - Step 05]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_005.jpg)
6
Alternatively, double-click to save a new version with a comment.
![[Tool Shelf - Step 06]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_006.jpg)
7
Left-click the second icon to open the Project Browser.
![[Tool Shelf - Step 07]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_007.jpg)
8
The next icon is for importing. Left-click to open the Product Browser.
![[Tool Shelf - Step 08]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_008.jpg)
9
Select an asset, choose a product and double-click the version.
![[Tool Shelf - Step 09]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_009.jpg)
10
To import the product into the scene.
![[Tool Shelf - Step 10]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_010.jpg)
11
Right-click to "Import Connected Assets..." into the scene. This will only be possible if an asset is connected to a shot and if a tag is set for the asset's product.
![[Tool Shelf - Step 11]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_011.jpg)
12
A popup shows "No assets are connected to the current shot.". Select "Connect Assets...".
![[Tool Shelf - Step 12]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_012.jpg)
13
Select first the asset and then the shot and confirm with "Apply".
![[Tool Shelf - Step 13]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_013.jpg)
14
Right-click to "Import Connected Assets..." again and a warning appears since no tags are set yet.
![[Tool Shelf - Step 14]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_014.jpg)
15
Open the Products tab and right-click on any product and select "Edit Tags...".
![[Tool Shelf - Step 15]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_015.jpg)
16
Add the "assembly" tag and "Save".
![[Tool Shelf - Step 16]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_016.jpg)
17
Right-click again the import icon and select "Import Connected Assets...".
![[Tool Shelf - Step 17]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_017.jpg)
18
Prism will now directly import the tagged product. Alternatively, double-click to "Import Connected Assets...".
![[Tool Shelf - Step 18]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_018.jpg)
19
In case the Libraries plugin is installed, the "Asset Library" will be opened instead of the Product Browser. From here assets can be imported in a similar way.
![[Tool Shelf - Step 19]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_019.jpg)
20
The next icon is for exporting. Left-click to open the export dialog.
![[Tool Shelf - Step 20]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_020.jpg)
21
Select an object and export the selection.
![[Tool Shelf - Step 21]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_021.jpg)
22
The export state can be viewed in the State Manager.
![[Tool Shelf - Step 22]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_022.jpg)
23
Right-click to perform an "Instant Export" of a selected object. Alternatively, double-click to perform the "Instant Export".
![[Tool Shelf - Step 23]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_023.jpg)
24
The next icon is for creating a playblast. Left-click to open the playblast dialog.
![[Tool Shelf - Step 24]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_024.jpg)
25
Set a camera and create a playblast.
![[Tool Shelf - Step 25]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_025.jpg)
26
The playblast state can be viewed in the State Manager.
![[Tool Shelf - Step 26]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_026.jpg)
27
Right-click to perform an "Instant Playblast". Alternatively, double-click to perform the "Instant Playblast".
![[Tool Shelf - Step 27]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_027.jpg)
28
The next icon is for creating a render. Left-click to open the render dialog.
![[Tool Shelf - Step 28]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_028.jpg)
29
Set a camera and create a render.
![[Tool Shelf - Step 29]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_029.jpg)
30
Right-click to perform an "Instant Render". Alternatively, double-click to perform the "Instant Render".
![[Tool Shelf - Step 30]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_030.jpg)
31
Left-click the next icon to open the State Manager, which provides an overview of all import and export states.
![[Tool Shelf - Step 31]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_031.jpg)
32
Left-click the next icon to open the Prism Settings. Various "User" and "Project" settings can be configured from here.
![[Tool Shelf - Step 32]](../../../_static/guides/Maya/ToolShelf/steps/Maya_ToolShelf_032.jpg)